<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>I Know A Guy: Dev-blog</title><description>Building Don&apos;t Die! You Got 1 Life! in the open: how a solo dev directs a game, and works with AI on the team.</description><link>https://iknowaguy.blog/</link><language>en-gb</language><item><title>What making a game with AI actually looks like (from someone who&apos;s actually doing it)</title><link>https://iknowaguy.blog/devlog/what-ai-game-dev-actually-looks-like/</link><guid isPermaLink="true">https://iknowaguy.blog/devlog/what-ai-game-dev-actually-looks-like/</guid><description>AI game dev isn&apos;t just typing a prompt and shipping whatever pops out. Here&apos;s what the process actually looks like, the way I think about it, and why it&apos;s all about iteration.</description><pubDate>Tue, 25 Aug 2026 00:00:00 GMT</pubDate></item></channel></rss>