Gardening & handywork
In the garden,
it's just me
doing the work.
Overgrown gardens, tidy-ups, hedges, pressure washing, gutters, or an extra pair of hands, all that stuff. 34 five-star reviews. Honest, reliable, and it's always me who turns up.
Learn more →Game development
On the game,
I'm the one
directing it.
The game's called Don't Die! You Got 1 Life! It's a permadeath dark fantasy RPG game with a twist, where you climb a tower, fight bosses, make choices that change where you go. The playtest demo is playable now. I'm the creative director, Claude's on the team, and I hope to reduce the stigma around AI game development.
Playtest Access →Mackenzie Taylor · Saxmundham & east Suffolk
So, a lot of the time, I'm clearing overgrown areas, tidying and sorting people's gardens, or just being an extra pair of hands for people's personal projects and things they want to get done around Saxmundham. Just me, start to finish. And the rest of the time? I'm building a game as the Creative Director with Claude AI as my partner. Two pretty different things, I know. This is who I am currently!
Latest from the gardens & collaborative work
"Should we have to do work others are paid to do?" My honest answer
I cleared a neglected, overgrown pavement in Kelsale for free, and someone asked why we should do work the council's paid for. Here's my honest answer.
All gardening & collaborative work posts →Latest from the Dev-blog
What making a game with AI actually looks like (from someone who's actually doing it)
AI game dev isn't just typing a prompt and shipping whatever pops out. Here's what the process actually looks like, the way I think about it, and why it's all about iteration.
All Dev-blog posts →